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Job Summary


Job Type
Permanent

Seniority

Years of Experience
Information not provided

Tech Stacks
Unity3D
C#

Job Description


  • Implement simulation functionality as per communicated design
  • Translate design specification into functional simulation
  • Communicate with team members to effectively integrate media assets
  • Design, build, and maintain efficient, reusable, and reliable code
  • Identify bottlenecks and bugs, and devise solutions to address and mitigate these problems
 
Requirements
  • Diploma or Bachelor’s degree in Computer Science, Computer Engineering, or a similar field.
  • Proficient in Unity C#
  • Knowledge of Unity3D software.
  • Knowledge of 3D development and game physics.
  • Knowledge of scripting, animation, session management, and textures.
 
Good to have
  • Knowledge of distributed network systems
  • Knowledge of VR integration with Unity

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